A command line and scripting interface allows users to access frameworks that expose capture and playback functionalities in Intel® Graphics Performance Analyzers (Intel® GPA). Capture multiframe streams, analyze stream data, generate reports, and automate profiling to spot or flag performance regressions.
Analyze the root cause of bottlenecks using the overhauled bottleneck analysis and advanced Profiling Mode in Graphics Frame Analyzer.
Select events and apply experiments faster. Group and save metrics of interest with the new metrics subscription mechanism.
Visualize per-shader activity for Floating-Point Unit and Extended Math Pipes using the Shader Breakdown tracks in Graphics Trace Analyzer.
Added support for DirectX* 12 Ultimate features including DirectX Raytracing that allows developers to capture and analyze stream, and trace files from applications that use the DirectX 12 Ultimate features.
Intel GPA helped this hit VR game achieve 60 FPS on a Microsoft Surface Pro* while maintaining good visual quality. The title performance significantly improved on integrated graphics from Intel, making the mainstream VR version of the game a reality.